Disclosure: This is a fictional and critical design project and the designer does not agree with the scenario created here. It is intended as a critical reflection on the present scenario in the city.
Full title: Speculative and critical design as a project method: an experimental approach focusing on the violence in Fortaleza
This research did a historical analysis of speculative and critical design, conceptualising it and discussing the changes in the paradigm of the functionality on modern and post-modern design. This conceptual method of contemporary design emerges in specific sociocultural contexts. It works as a tool for 'visualising possible futures', aligned with the rise in complexity of relationships, the fast pace of technological advances and the new needs of people inserted in this context.

Information from the book Speculative Everything (2013). Made by Lara Machado.

I developed the discussion navigating from the ideas of Baudrillard (2008) about the consumption society, the functional and symbolic character of objects, Krippendorf (2000) and his ideas on the designer's subjectivity and complexity in relationships proposed by Bauman (2001) as a context for the problem and to understand the ideas of speculative and critical design by Dunne and Raby (2013). 

Information from the book Speculative Everything (2013). Made by Lara Machado.

For the project's practice, I used a hybrid method, borrowing the method from Bonsiepe (1894) and mixing it with the required freedom for conceptual design and qualitative research.
This project explored the meanings and productions of speculative and critical design, a method yet to be fully explored in Brazil, and focusing on an illustrative practice based on the consequences of the everyday violence and insecurity in the city of Fortaleza. 

Flowchart of the narrative created.

An illustrative future scenario was created, based on the consequences of the everyday violence and the policies that the government has been applying in the city. The project Fortaleza 2041 was created through extrapolating a combination of current policies, behaviors and interactions that currently happen in the city to showcase where this path might be taking us.
Fortaleza 2041 exposes a future of extreme violence, where the city is divided in zones, and only certain people can circulate, a passport to walk around the city is needed, facial recognition scans to enter indoor spaces and so on.

Inter-city passport

Proposal of facial recognition scanner

This practice opted to employ conceptual criticism, obstructing violence by extrapolating security and surveillance. Many times, this research opted to dislocate violence and work with parallel concepts, since this concept can't be positive in itself. 

Cover of informative leaflet of Fortaleza 2041 proposal

Detail zone division in leaflet of Fortaleza 2041 proposal

Based on the zones proposed in this scenario, an app was constructed following basic actions such as requiring the inter-city passport, validating the passport and change in situation of the user (such as financial change that could lead to geographical change in the zone this person occupies).

Fortaleza 2041 app proposal

This work holds social importance, when reflecting on the current level of urban violence in Fortaleza, exposing behaviors generated from fear, insecurity and the current public policies, which are far from solving the problem. 
It is also important to highlight the need for critical and conceptual design, reflecting on the capacity of the discipline to be a tool for reflection and transformation, essential for the context of post-modernity. The designer has a role in the construction of material culture in society and, by utilising the techniques of design for critical thinking, this professional can guide the ways our society want to move forward. The conceptual practice permeated by subjectivity is a determining factor for the sociopolitical function of the designer. 
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